Marble doors give 20 thieving experience if pick locked or the same amount of experience in strength if forced open.
Marble dungeon door.
This page is a list of items which can be farmed.
A marble door is a door that can be built in the dungeon of a player owned house with the construction skill.
It can have 2 doors and 2 guards.
Due to the cost of building a marble door and the high level requirement to build it it is very rarely seen in a player s dungeon.
Meteorite granite marble and martian doors added.
2x door 2x trap.
A marble door is a door that can be built in the dungeon of a player owned house with the construction skill.
Doors that have icicles rubble or other natural background elements grow in front of them will now break them when opened.
It can have 2 doors 2 traps and a guard.
There are 7 hotspots available.
If it can drop a maximum of eight twelve or more then it is considered a farmable.
Oak door dungeon door.
The stairs room is a standard square room shape with 4 doorways.
Oak door treasure rm door.
1 600 xp 6 3k gp 10 43 gp xp 74.
1 600 xp 6 3k gp 10 43 gp xp.
The junction is a 4 way passage in the dungeon made up of two crossing corridors.
If a tree can only drop a maximum of four it is considered not farmable.
They are the weakest of the three tiers of dungeon doors.
A marble door can be built in the door space of the dungeon and treasure room in a player owned house.
Marble doors give 20 thieving experience if pick locked or the same amount of experience in strength if forced open.
Due to the cost of building a marble door and the high level requirement to build it it is very rarely seen in a player s dungeon.
The dungeon is a room or set of rooms that can be built in the basement of a player owned house.
Doors will now attempt to open the other way if forward is blocked by something.
Marble fireplace dining room fireplace.
It can be built at level 70 construction.
1 500 xp 303 5k gp 607 02 gp xp 63.
The dungeon room unlike other rooms can come in 3 different styles each with their own hotspots.
As with all dungeon doors they can be either forced open or have the lock picked to be.
All items that grow on trees have a drop chance this is always a multiple of four four being the lowest.